Making a better roblox custom damage system script

Setting up a roblox custom damage system script is one of those things that immediately makes your game feel more professional and less like a generic template. If you've spent any time in Roblox Studio, you know the default Humanoid:TakeDamage() function is fine for basics, but it's pretty bare-bones. It doesn't handle armor, it doesn't give you those cool floating numbers, and it definitely won't help you create complex elemental weaknesses or critical hits. ...

February 14, 2026 · 6 min · Blomquist Even